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Class MessageAcceptClient

A network message to accept a new client connection.

Inheritance
System.Object
MessageAcceptClient
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: IMLD.MixedRealityAnalysis.Network.Messages
Assembly: Assembly-CSharp.dll
Syntax
public class MessageAcceptClient

Constructors

MessageAcceptClient(Int32)

Initializes a new instance of the MessageAcceptClient class.

Declaration
public MessageAcceptClient(int clientIndex)
Parameters
Type Name Description
System.Int32 clientIndex

The index of the client.

Fields

ClientIndex

Declaration
public int ClientIndex
Field Value
Type Description
System.Int32

Type

Declaration
public static MessageContainer.MessageType Type
Field Value
Type Description
MessageContainer.MessageType

Methods

Pack()

Packs this MessageAcceptClient into a MessageContainer.

Declaration
public MessageContainer Pack()
Returns
Type Description
MessageContainer

The packed message.

Unpack(MessageContainer)

Unpacks a MessageContainer of the type MessageAcceptClient.

Declaration
public static MessageAcceptClient Unpack(MessageContainer container)
Parameters
Type Name Description
MessageContainer container

The container of the message.

Returns
Type Description
MessageAcceptClient

The unpacked message.

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